TL;DR
Sony revealed "Stuntman Hollywood" during its June 2, 2026 State of Play broadcast, a new PlayStation 5 title that brings licensed vehicles from The Fast and Furious, Back to the Future, and other major film franchises into a stunt-driving sandbox. The announcement signals Sony's push to leverage blockbuster movie IP for exclusive console content, with a release window set for later this year.
What Happened
Sony Interactive Entertainment stunned viewers during its June 2, 2026 State of Play presentation by unveiling Stuntman Hollywood, a PS5-exclusive stunt-driving game built around licensed vehicles from The Fast and Furious, Back to the Future, Mad Max: Fury Road, and Baby Driver. The trailer, running approximately 90 seconds, showed players performing high-speed jumps, drifts, and precise obstacle navigation in iconic cars including Dom Toretto's 1970 Dodge Charger, the DeLorean time machine, and the "Last V8 Interceptor" from Mad Max.
Key Facts
- Stuntman Hollywood was announced on June 2, 2026 during Sony's State of Play livestream, with a "coming soon" release window for PS5.
- The game features licensed vehicles from at least four major film franchises: The Fast and Furious, Back to the Future, Mad Max: Fury Road, and Baby Driver.
- Developer Kylotonn (known for WRC rally sims and TT Isle of Man) is reportedly leading production, according to industry sources who spoke with Eurogamer.
- The trailer showcased 12 distinct stunt courses set in environments ranging from a desert canyon to a neon-lit city street.
- Sony confirmed the game will support PS5 Pro enhancements, including 4K resolution at 60fps and ray-traced reflections.
- Stuntman Hollywood is the first original IP from Sony's PlayStation Studios in the stunt-driving genre since Stuntman: Ignition (2007) on PS3.
- The game will include online leaderboards and a "director mode" for replay editing, per the State of Play segment.
Breaking It Down
The return of the Stuntman brand — dormant for nearly two decades — is a calculated move by Sony to fill a specific gap in its first-party lineup. The original Stuntman (2002) and Stuntman: Ignition (2007) were cult hits that combined precision driving with movie-set spectacle, but the genre has been largely abandoned by major publishers. Sony's decision to revive it now, with a Hollywood subtitle and multi-franchise licensing, suggests the company sees a gap in the market for a non-racing driving game that prioritizes spectacle over speed.
The original Stuntman sold 1.2 million units globally across PS2 and Xbox — a modest figure by today's standards, but one that Sony clearly believes can be exceeded with modern marketing and cross-IP appeal.
The licensing strategy is the story's most striking element. Securing rights to vehicles from The Fast and Furious (Universal), Back to the Future (Universal/Amblin), Mad Max: Fury Road (Warner Bros.), and Baby Driver (Sony/TriStar) represents a complex web of negotiations. Each franchise has its own licensing terms, and the fact that Sony managed to bundle them into a single game signals either significant financial investment or reciprocal IP arrangements. The Baby Driver inclusion is particularly notable — Sony Pictures distributed that film, making it an internal crossover rather than a third-party license.
The choice of Kylotonn as developer is also strategic. The French studio has spent years perfecting physics engines for rally racing, where precision and vehicle weight distribution are critical. For a game requiring players to thread cars through narrow gaps, land ramp jumps, and perform 360-degree spins, that physics expertise is directly transferable. Kylotonn's WRC 10 and WRC Generations both received praise for their realistic handling models, which should give Stuntman Hollywood a tactile feel absent from arcade racers like Need for Speed.
What Comes Next
Sony has not announced a specific release date, but the "coming soon" language — combined with the game's appearance at a June State of Play — strongly suggests a holiday 2026 launch, likely in October or November. Here are the key developments to watch:
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Full vehicle list reveal: Sony will almost certainly release a detailed roster of licensed cars and their respective films in the coming weeks. Expect at least 20–25 vehicles total, with more from Fast & Furious (the franchise has 11 films) and potential surprises like the Ecto-1 from Ghostbusters or the Batmobile.
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Pre-order and edition details: Look for a standard edition ($69.99), a Digital Deluxe edition with early vehicle unlocks ($79.99), and potentially a Collector's Edition including a die-cast model car — a common tactic for driving games targeting nostalgia.
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PS5 Pro patch confirmation: While Sony mentioned PS5 Pro enhancements during State of Play, the specific features (ray tracing quality, frame rate targets, resolution scaling) need full documentation. Expect a technical blog post from Kylotonn within 30 days.
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Open beta or demo: Sony has increasingly offered pre-release demos for first-party titles. A limited-time beta — perhaps featuring one course and three vehicles — could arrive in August or September to build word-of-mouth.
The Bigger Picture
Stuntman Hollywood fits into two broader trends reshaping the gaming industry. First, cross-media IP integration is accelerating: Sony, Microsoft, and Nintendo are all aggressively licensing film and television properties to differentiate their platforms. Sony's advantage is its own film studio — Spider-Man 2 (2023) and The Last of Us (2022–present) are prime examples of PlayStation Studios leveraging Sony Pictures assets. Stuntman Hollywood extends this strategy by pulling from Universal and Warner Bros. IP, showing Sony is willing to pay for third-party licenses when necessary.
Second, the game represents a niche genre revival — a pattern where publishers resurrect dormant franchises with modern technology and expanded scope. System Shock (2023), Prince of Persia: The Lost Crown (2024), and Alone in the Dark (2024) all followed this playbook. Stuntman Hollywood is the first driving-game revival in this wave, and its success could determine whether other abandoned genres — think Burnout, Midnight Club, or SSX — see similar treatment.
Key Takeaways
- [Licensing strategy]: Sony secured vehicles from four major film franchises — Fast & Furious, Back to the Future, Mad Max, and Baby Driver — representing a multi-studio licensing achievement that few competitors could replicate.
- [Developer choice]: Kylotonn, known for realistic rally physics in WRC games, brings legitimate handling expertise to a genre that often prioritizes arcade feel over precision driving.
- [Release window]: "Coming soon" language and a June reveal point to a holiday 2026 launch, likely October or November, with PS5 Pro enhancements confirmed.
- [Genre revival]: Stuntman Hollywood is the first major stunt-driving game in nearly 20 years, and its performance will signal whether other dormant driving franchises are worth resurrecting.
