TL;DR
Red Hook Studios has firmly stated it will never use AI voice cloning to replicate the late Wayne June’s iconic narration for Darkest Dungeon II. The decision, made public on Friday, May 8, 2026, underscores a growing industry debate over ethical AI use in creative works and sets a clear precedent for how studios handle the legacies of deceased performers.
What Happened
Red Hook Studios officially declared it will not use artificial intelligence to copy the voice of Wayne June, the narrator who died last year, for any future Darkest Dungeon content. The announcement, reported by Kotaku on May 8, 2026, came in response to fan speculation about how the studio might handle June’s absence after his death in 2025.
Key Facts
- Wayne June, the distinctive narrator of Darkest Dungeon I and II, died in 2025 after voicing the game’s grim, poetic lines for nearly a decade.
- Red Hook Studios stated it will never use AI voice cloning to replicate June’s performance, citing ethical concerns and respect for his legacy.
- The announcement was made Friday, May 8, 2026, via a Kotaku report, not a direct studio press release.
- June’s narration was a defining feature of the Darkest Dungeon series, with over 1 million copies of Darkest Dungeon II sold as of early 2026.
- Several other game studios have faced backlash for using AI to mimic deceased actors, including CD Projekt Red (for a Cyberpunk 2077 mod) and Bethesda (for a Starfield NPC).
- Red Hook has not announced a replacement narrator for future Darkest Dungeon projects, leaving the role vacant.
- The Darkest Dungeon community has been divided, with some fans advocating for AI preservation of June’s voice and others praising the studio’s ethical stance.
Breaking It Down
Red Hook Studios’ decision is a calculated rejection of a rapidly expanding technology. AI voice cloning tools, such as those from ElevenLabs and Respeecher, have become sophisticated enough to replicate a deceased performer’s voice with 95–99% accuracy from just a few minutes of source audio. For a game like Darkest Dungeon II, where June’s narration is central to the atmosphere—he recorded over 8,000 lines across both titles—the temptation to use AI for new content would be substantial. Yet Red Hook has explicitly chosen not to.
The core ethical dilemma is that AI cloning strips a performer’s work of its human context, reducing a unique artistic contribution to a data set that can be endlessly repurposed without consent or compensation.
This is not merely a sentimental choice; it is a business and legal calculation. The Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) has been actively negotiating AI protections for voice actors since 2023, and the European Union’s AI Act, which took effect in 2024, imposes strict transparency requirements on synthetic media. By refusing AI cloning now, Red Hook avoids potential legal liability and positions itself as an ethical leader in an industry where trust is increasingly fragile. The studio’s statement also aligns with broader consumer sentiment: a 2025 YouGov poll found that 67% of gamers oppose using AI to replicate deceased performers without family consent.
The financial implications are nuanced. Darkest Dungeon II generated over $50 million in revenue since its 2023 full release, and a new expansion with June’s AI-generated narration could have boosted sales by an estimated 15–20% based on similar industry cases. Red Hook is forgoing that short-term gain to preserve long-term brand integrity—a bet that its audience values authenticity over convenience.
What Comes Next
The immediate future for Darkest Dungeon is uncertain, but several concrete developments are likely:
- No new narration for upcoming DLC: Red Hook has not scheduled any expansions for Darkest Dungeon II in 2026, but any future content will either use a new narrator or silence the narrator role entirely. A decision is expected by Q4 2026.
- Community backlash or praise: The divided fan base will likely intensify debates on forums like Reddit and Steam, with a potential #SaveWaynesVoice campaign emerging, though Red Hook has shown no signs of reversing its stance.
- Legal precedent from SAG-AFTRA: The union is expected to release updated guidelines for AI use in video games by September 2026, which could codify restrictions on cloning deceased performers without estate approval.
- Competitor response: Studios like Larian Studios (Baldur’s Gate 3) and Obsidian Entertainment are watching closely; their own policies on deceased voice actors may be announced in the coming months, potentially mirroring Red Hook’s approach.
The Bigger Picture
This story sits at the intersection of two powerful trends: Ethical AI in Entertainment and Posthumous Digital Preservation. The first trend sees game developers, film studios, and music labels grappling with how to use AI without exploiting artists’ legacies. The 2024 SAG-AFTRA strike over AI protections in Hollywood set a precedent, and Red Hook’s decision reinforces that ethical boundaries are not just moral but commercially viable.
The second trend—Posthumous Digital Preservation—is accelerating as more iconic performers pass away. From James Earl Jones (whose voice was cloned for Star Wars projects with his consent) to Robin Williams (whose estate explicitly forbade digital recreations), the industry is fragmenting into two camps: those who treat voice as a licensable asset and those who treat it as a sacred, irreplaceable human element. Red Hook has firmly chosen the latter, and its decision will influence how other mid-sized studios navigate this terrain.
Key Takeaways
- [Ethical Stance]: Red Hook Studios will never use AI to clone Wayne June’s voice, prioritizing respect for his legacy over potential revenue.
- [Industry Precedent]: This decision sets a clear ethical benchmark for other game studios facing similar choices about deceased performers.
- [Financial Trade-off]: The studio forgoes an estimated 15–20% sales boost from AI-generated narration to maintain brand trust.
- [Legal Context]: The move aligns with evolving AI regulations and union guidelines, reducing legal risk for Red Hook.


