TL;DR
Yacht Club Games has revealed that some playthroughs of their upcoming title Mina the Hollower are missing up to 50 percent of the game's content, as the developer teases "very secret things" hidden within the title. This matters now because the studio — known for the critically acclaimed Shovel Knight — is signaling that discovery and replayability will be core to the game's design, potentially raising expectations for a release that has been in development since 2022.
What Happened
In a candid update posted to Nintendo Life on June 5, 2026, Yacht Club Games developer Alec Faulkner disclosed that some internal playthroughs of Mina the Hollower are bypassing roughly half of the game's intended content. The admission came alongside a promise that the studio is hiding "very secret things" throughout the title, suggesting that the game's depth far exceeds what early testers have managed to uncover.
Key Facts
- Yacht Club Games confirmed that some playthroughs of Mina the Hollower are missing up to 50 percent of the game's content, per developer Alec Faulkner.
- The studio is teasing "very secret things" hidden within the game, though specific details remain undisclosed.
- Mina the Hollower was first announced via a Kickstarter campaign in February 2022, raising over $1.6 million from backers.
- The game is a top-down action-adventure title inspired by the Castlevania and Zelda series, featuring a gothic horror aesthetic.
- Yacht Club Games previously released Shovel Knight in 2014, which sold over 5 million copies across all platforms as of 2024.
- The developer has not yet announced a specific release date for Mina the Hollower, though the game is targeting PC, Nintendo Switch, and other platforms.
- The "50 percent" figure refers to missable content rather than incomplete game structure, implying branching paths or hidden areas.
Breaking It Down
The revelation that testers are missing half the game is not an admission of failure — it is a calculated marketing signal. Yacht Club Games is deliberately framing Mina the Hollower as a dense, secret-laden experience that rewards thorough exploration. By publicly stating that some playthroughs only uncover 50 percent of the content, the studio is setting a benchmark for player expectations: this is not a linear game you can rush through. It is a puzzle box designed for repeat visits.
"Some playthroughs are missing up to 50 percent of the game" — a figure that implies Mina the Hollower contains more hidden content than visible content in many standard runs.
That ratio is extraordinary for a modern indie title. Most games in the action-adventure genre aim for 70–80 percent discoverability on a first playthrough. Yacht Club is suggesting that a casual player might miss entire zones, bosses, or narrative threads. This design philosophy echoes the metroidvania genre's best traditions, where gating content behind player skill or knowledge creates a sense of mystery. However, it also risks frustrating players who expect a complete experience in a single run.
The "very secret things" phrasing is deliberately vague, but Yacht Club Games has a track record of elaborate hidden content. In Shovel Knight, the studio included secret bosses, hidden levels, and a full post-game campaign via the Plague of Shadows expansion. For Mina the Hollower, the studio may be embedding similar depth — perhaps alternate endings, unlockable characters, or narrative branches that only appear under specific conditions. The $1.6 million Kickstarter budget gives the team resources to execute such ambitions without publisher pressure.
The timing of this tease is also strategic. With no release date announced, Yacht Club is keeping the game in the public conversation by dangling a mystery. The June 5, 2026 update breaks months of relative silence since the last major gameplay trailer in late 2025. By framing the game as a secret-rich experience, the studio is building anticipation while buying time to polish the final product.
What Comes Next
The immediate question is when players will actually get their hands on Mina the Hollower. The "50 percent" revelation suggests the game is feature-complete but still undergoing internal testing. Yacht Club Games typically announces release dates three to six months in advance, as they did with Shovel Knight: King of Cards. Given the June 2026 update, a late 2026 or early 2027 release window seems plausible.
- A formal release date announcement — likely during a Nintendo Direct or Summer Game Fest event in mid-to-late 2026, where Yacht Club can showcase the depth they are teasing.
- A backer-exclusive demo — Kickstarter supporters may receive an early build to help uncover those "very secret things" and generate word-of-mouth.
- Platform-specific reveals — expect confirmation of Steam Deck compatibility and Nintendo Switch 2 support, given the original Mina the Hollower Kickstarter listed Switch as a target.
- Post-launch content roadmaps — Yacht Club has a history of free expansions, so a Shovel Knight-style update plan could be announced alongside the release date.
The Bigger Picture
This story fits two broader trends in the indie gaming industry. First, Community-Driven Discovery is becoming a core marketing strategy: developers increasingly rely on players to uncover and share secrets, turning the game itself into a viral marketing engine. Mina the Hollower is explicitly designed for this, with Yacht Club planting mysteries that will fuel forum discussions and video guides upon release.
Second, Kickstarter-Funded Ambition continues to reshape indie development. The $1.6 million raised in 2022 gave Yacht Club the financial runway to build a game with 50 percent hidden content — a luxury that would be impossible under a traditional publisher's schedule. This model allows studios to prioritize depth over deadlines, but it also creates pressure to deliver on promises made to backers years ago. The "very secret things" tease is as much a reassurance to supporters as it is a hook for new players.
Key Takeaways
- [Content Density]: Mina the Hollower contains up to 50 percent hidden or missable content, making it a game designed for multiple playthroughs.
- [Marketing Strategy]: Yacht Club Games is using secrecy as a promotional tool, teasing "very secret things" to build anticipation ahead of a release date announcement.
- [Development Timeline]: The game remains in testing as of June 2026, with no confirmed release date, but the "50 percent" figure indicates core content is complete.
- [Studio Legacy]: Yacht Club Games is leveraging the trust built from Shovel Knight's 5 million+ sales to sell a dense, secret-laden experience that rewards player investment.



